One thing that can be overlooked from all of the patch 3.0.8 changes we went through is a lot of our glyphs can tuned, too. For the most part the negative effects of a glyph were removed, but a few changed almost entirely. I don’t want to go over the changes themselves (breaking news sites and blogs are good for that) but rather do a favor for both death knights and inscribers out there. What death knight glyphs are actually useful?
Minor Glyphs
These are easy. There are only three good minor glyphs, and they are good for any build of DPS or tanking death knight.
[Glyph of Blood Tap] might be useful, but what’s 6% of your base health in a raid environment? [Glyph of Corpse Explosion] would be really neat when it happened, if only Corpse Explosion wasn’t lame. And again, in a raid environment, you should be healing yourself or your ghoul so [Glyph of Death?s Embrace] is useless.
Major Glyphs
Now we get some glyph distinction between DPS builds and tanking, but you may be surprised at the amount of overlap there is.
- [Glyph of Bone Shield] – If you get Bone Shield this is a must, whether DPS or tank.
[Glyph of Death and Decay] – This is really a generic “meh, there’s nothing better” glyph.
[Glyph of Frost Strike] – A strong filler glyph for deep frost specs.
[Glyph of the Ghoul] – If you spec for a permanent ghoul this is a must.
[Glyph of Icebound Fortitude] – A must have for any tank builds.
[Glyph of Icy Touch] – The standard raid glyph for all DPS specs.
[Glyph of Obliterate] – Good for blood builds and frost builds not focused on Howling Blast.
[Glyph of Plague Strike] – Another generic “I got nothing better” glyph. Not you’ll want to start using Icy Touch before Plague Strike with this in your rotation if you aren’t already.
Examples of build and glyph combinations:
- Blood DPS – Icy Touch, Obliterate, Plague Strike
Frost DPS – Frost Strike, Icy Touch, Obliterate
Unholy DPS – Bone Shield, Ghoul, and Icy Touch
Dual Wield – Bone Shield or Frost Strike (depending on exact spec), Ghoul, Icy Touch
Unholy Tank – Bone Shield, Death and Decay, Icebound Fortitude
In the end choose your glyphs based on your talents, your rotation, and what abilities you actually use on a regular basis, the most powerful of which take precedent. Glyphs can add a lot to your performance so treat them like you do enchanting and gemming your gear.
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